The terminology there seems to suggest pressure was already being put on the project, and Balan Wonderworld would have been somewhere in the middle of development when developers had to start working remotely in early 2020. Kevin Winter/Getty Images Entertainment/Getty Imagesīalan Wonderworld first began production in 2018, and in a 2020 interview, Naka said he convinced Square Enix’s president to give him “one chance” at making a platformer. Yuji Naka served as the lead programmer on the first Sonic the Hedgehog, then as a producer for many other games in the series. Second, according to court documents, Ohshima told producer Fujimoto that the relationship with Arzest was ruined due to comments I made wanting to improve the game in the face of Arzest submitting the game without fixing bugs." “First, when a YouTuber's arranged piano performance of the game music was released in a promotion instead of the original game track, turning the composer into a ghostwriter, I insisted that the original track be released and this caused trouble. This was ultimately what led to Naka filing the lawsuit. What’s most surprising from the thread, translated by Cheesemeister3k on Twitter, is that Naka claims he was removed as director of Balan Wonderworld six months before the game’s release. ![]() ![]() ![]() It seems like there may be more to the story, as Naka himself posted a lengthy thread on Twitter diving into a lawsuit he filed against Square Enix and a host of problems with the development of Balan Wonderworld. It was incredibly disappointing to see a game created by Yuji Naka, one of the key people responsible for Sonic the Hedgehog, do so poorly. Balan Wonderworld was an unmitigated disaster for Square Enix, released in 2021 to dismal review scores and equally dismal sales numbers, including just 2,100 copies opening week in Japan.
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